This package has been marked as deprecated, and it's suggested another
alternative is used.
SplitterOverConveyor
Allows you to place splitter on top of conveyor belts, this will automatically connect everything.
Last updated | 2 years ago |
Total downloads | 20317 |
Total rating | 37 |
Categories | |
Dependency string | KingEnderBrine-SplitterOverConveyor-2.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Description
Allows you to place a splitter on top of conveyor belts, this will automatically connect everything.
Conditions
Placing splitter this way requires additional belts (as it would with placing vanilla way). The type of a belt is picked based on a belt that is getting connected to splitter. A splitter takes up a 3x3 grid which is checked for belts.
Default splitter
A grid | ||
---|---|---|
x | g | x |
g | g | g |
x | g | x |
Vertical 2-way splitter
B grid | ||
---|---|---|
x | x | x |
a/g | a/g | a/g |
x | x | x |
Vertical 4-way splitter
C grid | ||
---|---|---|
x | a | x |
g | a/g | g |
x | a | x |
x - must be empty (can be occupied if you have SmolSplitters
)
a - optional belts in the air.
g - optional belt on the ground.
a/g - can have both
Changelog
2.0.3
- Updated for
0.6.17.6112
game version
2.0.2
- Fixed an issue when some automatically placed belts couldn't be destroyed/updated in chain with other belts (Doesn't affect already placed belts).
2.0.1
- Updated for
0.6.17.5932
game version
2.0.0
- Reworked belt detection. No more need in central belt to connect everything.
- Added support for vertical splitters.
- Changed collsision detection. Now everything should work fine
SmolSplitters
. - Added belt consumption for making connections (as it should have been from the start)
1.0.1
- Added mod dll =\
1.0.0
- Mod release.