Taki7o7-Mecha_Energy_Usage_Multiplier icon

Mecha Energy Usage Multiplier

Let's you set a multiplier for Mecha's Energy Usage. Default 0.5 == 50%

By Taki7o7
Last updated 3 years ago
Total downloads 2503
Total rating 4 
Categories
Dependency string Taki7o7-Mecha_Energy_Usage_Multiplier-1.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.5 icon
xiaoye97-BepInEx

BepInEx5.4.5 mod plugin framework, Mod框架

Preferred version: 5.4.5

README

Mecha Energy Usage Multiplier

Features

You can edit the Energy Usage Multiplier from your Mecha Icarus.

After first start with the mod, the config file get's generated, so you can edit the value.

Default Value: 0.5 which is 50% of the original usage. Negative values let you gain Energy instead of using it :) Or 0.0 for not using any energy at all.

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here), select Mecha_Energy_Usage_Multiplier by Taki7o7, then Download.

If prompted to download with dependencies, select Yes.

Then just click Start modded, and the game will run with the mod installed.

Manually

Install BepInEx here

Then drag MechaEnergyUseMultiplier.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins

Feedback / Bug Reports

Feel free to contact me via Discord (Taki7o7#1753) for any feedback, bug-reports or suggestions

Changelog

v1.0.2

  • updated readme (replaced r2modman link)

v1.0.1

  • Changed Readme

v1.0.0

  • Initial release