kremnev8-GigaStationsUpdated icon

GigaStationsUpdated

Adds 3 new Items! Up to 12 Item-Slots for Giga Stations, more Storage, more Vessels/Drones Carry Capacity, more Warps, more Charging-Power. For Collectors you can set speed & storage. Checkout the config and the README!

CHANGELOG

v2.3.5

  • Fixed issue where slots 7-12 would not accept items if slots 1-6 were filled.

v2.3.4

  • Updated to work with game version 0.10.28.20729 or higher
Changelog

v2.3.3

  • Remove game exe name targeting

v2.3.2

  • Moved default build bar binds, so that Energy Exchanger can be visible

v2.3.1

  • Fixed Model ID conflict with new Veges added in game version 0.9.26.12891
  • Fixed Nebula compatibility plugin.

v2.3.0

  • Updated to work with game version 0.9.25.11996 or higher

v2.2.7

  • Fix the fix before.

v2.2.6

  • Fix blueprints containing GigaStations created with v2.2.3 and lower being broken
  • Fix miner Mk.II UI being broken.

v2.2.5

  • Potentially fix logistic stations losing proliferator points when transfering items
  • Fix new research not applying
  • Now upgrade unlock rewards correctly specify how much technology will add

v2.2.4

  • Fixed that stones on Hurricane Stone Forest planets appeared as logistic stations.
  • Fixed station UI glitching when opened second time without closing.

v2.2.3

  • Updated to work with game version 0.9.24.11182 or higher

v2.2.2

  • Added plugin catergories on Thunderstore page.

v2.2.1

  • Fixed compatatbiliy issue with Nebula where minimun drone and ship load percent value multiplying by 10 when clients open Station window, while host is not looking at that UI

v2.2.0

Important Note: Installation HAS changed. If you are installing manually, make sure to read installation instructions again!

  • Migrated to CommonAPI
  • Updated to work with game version 0.8.23.9832 or higher

v2.1.5

  • Updated to work with version 0.8.22.9331 of the game and up

v2.1.4

  • Improved compatibility with Nebula multiplayer mod

v2.1.3

  • Fixed display issues if station has less slots than max visible slots

v2.1.2

  • Fixed station upgrade function. Now drone and ship count is applied correctly

v2.1.1

  • Added grid layout option, that can be enabled in config
  • Added color change option in config
  • Now you can set preffered amount of slots on screen in config
  • All stations are now upgradable from their vanilla variants
  • Fixed possible conflict with Distribute Space Warper mod
  • Fixed that Planetary Giga Station removed Energy Exchanger from toolbar
  • Fixed minor save migration bug (Old saves are now certainly safe to load)

v2.1.0

  • Updated to work with version 0.7.18.7275 of the game and up
  • Added a scroll bar if amount of slots is higher than 5
  • Added color tint to all Giga stations to differentiate them

v2.0.7

No functionality changed with this patch

  • Using CodeMatcher now for updating needs array size instead of using hard coded index

v2.0.6

  • Fixed gigastations cover energy exchanger in buildbar

v2.0.5

  • Fixed Collector max storage is accidentally bound to ILS max storage
  • Eeducing workenergy of collector

v2.0.4

  • Fixed 1% step Capacity Sliders
  • Changed initial charge power to 60MW again (it was not really intentional to set it to 200)

v2.0.3

  • Temporarely removed 1% step for carriers capacity slider
  • Making Recipe and Item showing actual max charge power
  • Max charge power slider/value is now 200MW by default

v2.0.2

  • Fixed Double clicking in Build-Bar highlights the wrong recipe
  • Added some missing Proto IDs

v2.0.1

  • Fixed Max Warp Count did not worked when putting in per Hand

v2.0.0

If coming from Version 1.X.X please read THIS

  • Made everything their own Items
  • Carrier Capacities will now use a multiplier instead of just the value & it now gets correctly multiplied per Level
  • Added Vanilla Checks to Display UI correctly for Vanilla or Giga
  • Added own Item Icons
  • Added own Item Recipes
  • Added 1% step for min Carrier Capacity Sliders, so you can also set them precise for Vanilla Stations when you have huge Carrier Capacities

Older versions and full changelog

Check out original page here